Difference between revisions of "Homepage"

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* looking at the [[Recent Changes]] page, or
 
* looking at the [[Recent Changes]] page, or
 
* checking out the various [[categories]] I use for the pages on this site.
 
* checking out the various [[categories]] I use for the pages on this site.
* If you're curious, you can find out [[About/Me|more about me]].
+
* If you're curious, you can find out [[About/Me|more about me]] or [[About/Website|this site]].
 
* You could also read my [[rants]] if you are into that sort of thing.
 
* You could also read my [[rants]] if you are into that sort of thing.
 
* You can [[Special:Search|search the site]],
 
* You can [[Special:Search|search the site]],

Revision as of 03:00, 29 January 2007

Chris Hecker's Homepage

Welcome to my website. Here you'll find my writing, programming, designs, art, and other miscellanea usually, but not always, relating to game development.

Recent Changes
(more...)

I made my original website in 1997, and then proceeded to not update it for 9 years. I finally got around to making this new one, and I'm really happy with the way it's turning out. I use MediaWiki as the engine for the site, and I'm excited to use tons of amazing Web 2.0 technology to create a website that looks exactly like my old hand-coded site, made with emacs and raw html, 10 years ago! Now that is progress! If you're interested in the gory details, you can read more about it.

I hope you enjoy my work. Most of the material on this site is from my lectures at the Game Developers Conference and other conferences, my articles in Game Developer Magazine, and my exploration of game technology and design. I went to the trouble to set up this fancy database-driven website so I could put original material up more frequently, so we'll see how that goes.

I believe it's incredibly important for game developers—and everybody, really—to openly share information about their craft, whether you're an artist, programmer, designer, musician, business person, or whatever. I've always had an amazing return on investment from sharing information...the more I share, the more I get back in terms of goodwill, learning new information from others, and networking. But, more importantly, sharing information moves our art form and industry forward faster, which benefits us all.

Navigating

If you're new here, you can start by...

If you find any bugs in my pages, erroneous information, or if you have suggestions or feedback in general, please contact me.

Thanks for stopping by!