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	<id>https://www.chrishecker.com/index.php?action=history&amp;feed=atom&amp;title=The_Real_Problem_With_E3_2012</id>
	<title>The Real Problem With E3 2012 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.chrishecker.com/index.php?action=history&amp;feed=atom&amp;title=The_Real_Problem_With_E3_2012"/>
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	<updated>2026-05-16T21:05:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2602&amp;oldid=prev</id>
		<title>Checker at 08:58, 20 June 2012</title>
		<link rel="alternate" type="text/html" href="https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2602&amp;oldid=prev"/>
		<updated>2012-06-20T08:58:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:58, 20 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off&lt;/del&gt;, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this game is better or worse than that one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off &lt;/ins&gt;these games, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this game is better or worse than that one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We should be ashamed of ourselves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We should be ashamed of ourselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Checker</name></author>
	</entry>
	<entry>
		<id>https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2601&amp;oldid=prev</id>
		<title>Checker at 05:12, 20 June 2012</title>
		<link rel="alternate" type="text/html" href="https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2601&amp;oldid=prev"/>
		<updated>2012-06-20T05:12:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:12, 20 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;'''The real problem with E3 2012 is that everybody seems to think there was something&amp;amp;mdash;''anything''&amp;amp;mdash;substantially different about E3 2012 compared to previous years.'''&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;'''The real problem with E3 2012 is that everybody seems to think there was something&amp;amp;mdash;''anything''&amp;amp;mdash;substantially different about E3 2012 compared to previous years.'''&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have been to E3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;almost every year it has been going on.  I don't even know how many of them I've been to.  I think I went to the first one.  I know I went to Atlanta multiple times for E3.  Why would anyone go to Atlanta in the summer if they didn't love video games, or at least the potential of video games?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have been to E3 almost every year it has been going on.  I don't even know how many of them I've been to.  I think I went to the first one.  I know I went to Atlanta multiple times for E3.  Why would anyone go to Atlanta in the summer if they didn't love video games, or at least the potential of video games?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key checkerwiki:diff::1.12:old-2600:rev-2601 --&gt;
&lt;/table&gt;</summary>
		<author><name>Checker</name></author>
	</entry>
	<entry>
		<id>https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2600&amp;oldid=prev</id>
		<title>Checker at 05:10, 20 June 2012</title>
		<link rel="alternate" type="text/html" href="https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2600&amp;oldid=prev"/>
		<updated>2012-06-20T05:10:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:10, 20 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this game is better than that one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this game is better &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or worse &lt;/ins&gt;than that one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We should be ashamed of ourselves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We should be ashamed of ourselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Checker</name></author>
	</entry>
	<entry>
		<id>https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2599&amp;oldid=prev</id>
		<title>Checker at 05:06, 20 June 2012</title>
		<link rel="alternate" type="text/html" href="https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2599&amp;oldid=prev"/>
		<updated>2012-06-20T05:06:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:06, 20 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  Taken in aggregate, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pathetic excuse for a &lt;/del&gt;game is better than that one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this game is better than that one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We should be ashamed of ourselves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We should be ashamed of ourselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Checker</name></author>
	</entry>
	<entry>
		<id>https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2598&amp;oldid=prev</id>
		<title>Checker at 05:00, 20 June 2012</title>
		<link rel="alternate" type="text/html" href="https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2598&amp;oldid=prev"/>
		<updated>2012-06-20T05:00:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:00, 20 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have been to E3 for almost every year it has been going on.  I don't even know how many of them I've been to.  I think I went to the first one.  I know I went to Atlanta multiple times for E3.  Why would anyone go to Atlanta in the summer if they didn't love video games, or at least the potential of video games?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have been to E3 for almost every year it has been going on.  I don't even know how many of them I've been to.  I think I went to the first one.  I know I went to Atlanta multiple times for E3.  Why would anyone go to Atlanta in the summer if they didn't love video games, or at least the potential of video games?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the whole&lt;/del&gt;, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taken in aggregate&lt;/ins&gt;, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this pathetic excuse for a game is better than that one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this pathetic excuse for a game is better than that one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Checker</name></author>
	</entry>
	<entry>
		<id>https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2597&amp;oldid=prev</id>
		<title>Checker: Created page with &quot;{|style=&quot;float:right; border: 1px #333 solid; margin-left: 5px;&quot; |File:28921-crop.jpg |- |align=center style=&quot;font-size:8pt; line-height: 1.2em;&quot;|The innovation still seems p...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.chrishecker.com/index.php?title=The_Real_Problem_With_E3_2012&amp;diff=2597&amp;oldid=prev"/>
		<updated>2012-06-20T04:50:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{|style=&amp;quot;float:right; border: 1px #333 solid; margin-left: 5px;&amp;quot; |&lt;a href=&quot;/File:28921-crop.jpg&quot; title=&quot;File:28921-crop.jpg&quot;&gt;File:28921-crop.jpg&lt;/a&gt; |- |align=center style=&amp;quot;font-size:8pt; line-height: 1.2em;&amp;quot;|The innovation still seems p...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|style=&amp;quot;float:right; border: 1px #333 solid; margin-left: 5px;&amp;quot;&lt;br /&gt;
|[[File:28921-crop.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;font-size:8pt; line-height: 1.2em;&amp;quot;|The innovation still seems pretty&amp;lt;br/&amp;gt; veiled, actually.&lt;br /&gt;
|}&lt;br /&gt;
So, E3 2012.  Everybody seems to have an opinion about it, and most of those opinions are pretty negative.  It [http://www.gamesindustry.biz/articles/2012-06-12-surprise-heres-why-e3-2012-fell-flat fell flat], or it was [http://gamasutra.com/view/news/172088/From_the_Editor_E3_2012__The_E3_of_Disillusion.php disillusioning],&amp;lt;ref&amp;gt;I think I just made that word up.&amp;lt;/ref&amp;gt; or it [http://techland.time.com/2012/06/12/why-e3-will-continue-to-disappoint/ will continue to disappoint], or [http://www.gamesindustry.biz/articles/2012-06-11-a-history-of-violence-so-where-do-we-go-from-here the press conferences were a brutal and troubling experience], or it was [https://twitter.com/Jonathan_Blow/status/210747741217886209 by far the worst/most ridiculous].&lt;br /&gt;
&lt;br /&gt;
Of course, such unanimity cannot stand on the internet, so naturally there are the backlash articles, talking about how E3 was [http://penny-arcade.com/report/editorial-article/this-was-my-e3-and-it-was-pretty-great pretty great], or how it was [http://news.softpedia.com/news/Weekend-Reading-E3-2012-Was-Not-a-Disappointment-in-Any-Way-275986.shtml not a disappointment in any way], or there are forum threads simply trying to figure out whether it was [http://www.quartertothree.com/game-talk/showthread.php?t=69643 momentous or meh].&lt;br /&gt;
&lt;br /&gt;
This may come as a shock to you, but I also have an opinion about E3 2012.  And, since this is the internet, I feel not just entitled to, but compelled to share that opinion with you.  Are you ready for my opinion about E3 2012?&amp;lt;br style=&amp;quot;clear:both&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''The real problem with E3 2012 is that everybody seems to think there was something&amp;amp;mdash;''anything''&amp;amp;mdash;substantially different about E3 2012 compared to previous years.'''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have been to E3 for almost every year it has been going on.  I don't even know how many of them I've been to.  I think I went to the first one.  I know I went to Atlanta multiple times for E3.  Why would anyone go to Atlanta in the summer if they didn't love video games, or at least the potential of video games?&lt;br /&gt;
&lt;br /&gt;
But, E3 is basically [[The Dysfunctional Three-Way|the exact same thing]] every year.  Yes, even console launch years.  If you think E3 varies much from year-to-year, you ''cannot see the forest for the trees''.  On the whole, the games we make as an industry and show to buyers, the press, and the public at E3 are an embarrassment, a clichéd bunch of adolescent male power-fantasy garbage, or simplistic and manipulative time wasters, or both.  If you can't see this, and you can't see that's what we have shown at E3 every single year for decades, then '''you are blind'''.&lt;br /&gt;
&lt;br /&gt;
To me, the most embarrassing thing, the most mortifying thing about E3, is not that we proudly show these games off, it's that we all seem to take the current state of the game industry seriously, and argue about whether this E3 was better or worse than that E3, or whether this pathetic excuse for a game is better than that one.&lt;br /&gt;
&lt;br /&gt;
We should be ashamed of ourselves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Opinions]]&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Checker</name></author>
	</entry>
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